This chapter presents two ADTs: the Queue and the Priority Queue. In real life, a queue is a line of people waiting for something. In most cases, the first person in line is the next one to be served. There are exceptions, though. At airports, peoples whose flights are leaving soon are sometimes taken from the middle of the queue. At supermarkets, a polite person might let someone with only a few items go in front of them.
The rule that determines who goes next is called the queueing policy. The simplest queueing policy is called “First in, First out”, FIFO for short. The most general queueing policy is priority queueing, in which each person is assigned a priority and the person with the highest priority goes first, regardless of the order of arrival. We say this is the most general policy because the priority can be based on anything: what time a flight leaves; how many groceries the person has; or how important the person is. Of course, not all queueing policies are fair, but fairness is in the eye of the beholder.
The Queue ADT and the Priority Queue ADT have the same set of operations. The difference is in the semantics of the operations: a queue uses the FIFO policy; and a priority queue (as the name suggests) uses the priority queueing policy.
The Queue ADT is defined by the following operations:
The first implementation of the Queue ADT we will look at is called a linked queue because it is made up of linked Node objects. Here is the class definition:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 class Queue: def __init__(self): self.length = 0 self.head = None def is_empty(self): return self.length == 0 def insert(self, cargo): node = Node(cargo) if self.head is None: # If list is empty the new node goes first self.head = node else: # Find the last node in the list last = self.head while last.next: last = last.next # Append the new node last.next = node self.length += 1 def remove(self): cargo = self.head.cargo self.head = self.head.next self.length -= 1 return cargo
The methods is_empty and remove are identical to the LinkedList methods is_empty and remove_first. The insert method is new and a bit more complicated.
We want to insert new items at the end of the list. If the queue is empty, we just set head to refer to the new node.
Otherwise, we traverse the list to the last node and tack the new node on the end. We can identify the last node because its next attribute is None.
There are two invariants for a properly formed Queue object. The value of length should be the number of nodes in the queue, and the last node should have next equal to None. Convince yourself that this method preserves both invariants.
Normally when we invoke a method, we are not concerned with the details of its implementation. But there is one detail we might want to know: the performance characteristics of the method. How long does it take, and how does the run time change as the number of items in the collection increases?
First look at remove. There are no loops or function calls here, suggesting that the runtime of this method is the same every time. Such a method is called a constant time operation. In reality, the method might be slightly faster when the list is empty since it skips the body of the conditional, but that difference is not significant.
The performance of insert is very different. In the general case, we have to traverse the list to find the last element.
This traversal takes time proportional to the length of the list. Since the runtime is a linear function of the length, this method is called linear time. Compared to constant time, that’s very bad.
We would like an implementation of the Queue ADT that can perform all operations in constant time. One way to do that is to modify the Queue class so that it maintains a reference to both the first and the last node, as shown in the figure:
The ImprovedQueue implementation looks like this:
1 2 3 4 5 6 7 8 class ImprovedQueue: def __init__(self): self.length = 0 self.head = None self.last = None def is_empty(self): return self.length == 0
So far, the only change is the attribute last. It is used in insert and remove methods:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 class ImprovedQueue: ... def insert(self, cargo): node = Node(cargo) if self.length == 0: # If list is empty, the new node is head and last self.head = self.last = node else: # Find the last node last = self.last # Append the new node last.next = node self.last = node self.length += 1
Since last keeps track of the last node, we don’t have to search for it. As a result, this method is constant time.
There is a price to pay for that speed. We have to add a special case to remove to set last to None when the last node is removed:
1 2 3 4 5 6 7 8 9 class ImprovedQueue: ... def remove(self): cargo = self.head.cargo self.head = self.head.next self.length -= 1 if self.length == 0: self.last = None return cargo
This implementation is more complicated than the Linked Queue implementation, and it is more difficult to demonstrate that it is correct. The advantage is that we have achieved the goal — both insert and remove are constant time operations.
The Priority Queue ADT has the same interface as the Queue ADT, but different semantics. Again, the interface is:
The semantic difference is that the item that is removed from the queue is not necessarily the first one that was added. Rather, it is the item in the queue that has the highest priority. What the priorities are and how they compare to each other are not specified by the Priority Queue implementation. It depends on which items are in the queue.
For example, if the items in the queue have names, we might choose them in alphabetical order. If they are bowling scores, we might go from highest to lowest, but if they are golf scores, we would go from lowest to highest. As long as we can compare the items in the queue, we can find and remove the one with the highest priority.
This implementation of Priority Queue has as an attribute a Python list that contains the items in the queue.
1 2 3 4 5 6 7 8 9 class PriorityQueue: def __init__(self): self.items = [] def is_empty(self): return not self.items def insert(self, item): self.items.append(item)
The initialization method, is_empty, and insert are all veneers on list operations. The only interesting method is remove:
1 2 3 4 5 6 7 8 9 10 class PriorityQueue: ... def remove(self): maxi = 0 for i in range(1, len(self.items)): if self.items[i] > self.items[maxi]: maxi = i item = self.items[maxi] del self.items[maxi] return item
At the beginning of each iteration, maxi holds the index of the biggest item (highest priority) we have seen so far. Each time through the loop, the program compares the i‘th item to the champion. If the new item is bigger, the value of maxi is set to i.
When the for statement completes, maxi is the index of the biggest item. This item is removed from the list and returned.
Let’s test the implementation:
>>> q = PriorityQueue() >>> for num in [11, 12, 14, 13]: ... q.insert(num) ... >>> while not q.is_empty(): ... print(q.remove()) ... 14 13 12 11
If the queue contains simple numbers or strings, they are removed in numerical or alphabetical order, from highest to lowest. Python can find the biggest integer or string because it can compare them using the built-in comparison operators.
If the queue contains an object type, it has to provide a __gt__ method. When remove uses the > operator to compare items, it invokes the __gt__ method for one of the items and passes the other as a parameter. As long as the __gt__ method works correctly, the Priority Queue will work.
As an example of an object with an unusual definition of priority, let’s implement a class called Golfer that keeps track of the names and scores of golfers. As usual, we start by defining __init__ and __str__:
1 2 3 4 5 6 7 class Golfer: def __init__(self, name, score): self.name = name self.score= score def __str__(self): return "{0:16}: {1}".format(self.name, self.score)
__str__ uses the format method to put the names and scores in neat columns.
Next we define a version of __gt__ where the lowest score gets highest priority. As always, __gt__ returns True if self is greater than other, and False otherwise.
1 2 3 4 class Golfer: ... def __gt__(self, other): return self.score < other.score # Less is more
Now we are ready to test the priority queue with the Golfer class:
>>> tiger = Golfer("Tiger Woods", 61) >>> phil = Golfer("Phil Mickelson", 72) >>> hal = Golfer("Hal Sutton", 69) >>> >>> pq = PriorityQueue() >>> for g in [tiger, phil, hal]: ... pq.insert(g) ... >>> while not pq.is_empty(): ... print(pq.remove()) ... Tiger Woods : 61 Hal Sutton : 69 Phil Mickelson : 72